NEUROFORGE
An agent-built GodotIQ POC, done in about an hour.
Game not started
Arrow keys or WASD to move. Mouse to aim. Escape to exit.
Theme applies to the page, not the game.
A roughly one-hour experiment. An agent used GodotIQ to build a complete survivor-like — not me writing code by hand. If it looks rough, that's because rough was the goal: a snippet, not a product. See the breakdown on the home page.